Epic Games Unreal Engine Rendering Features Team is looking for a smart, creative Rendering Programmer Intern to join them for either spring/summer. 2021. Our Interns are given challenging projects over the work term, and are provided with a meaningful experience with high expectations for performance. If you want to build something Epic, this is the opportunity for you!Rendering Features Team is responsible for driving the enhancements and new graphics features of Unreal Engine as well as continuous improvements to graphics quality. We regularly publish novel research in the field and are at the forefront of advancements in real-time graphics. You will work directly with the industry veterans and your work will reach hundreds of the engine licensees in various industries.Responsibilities:Working closely with the Unreal Engine Rendering team, contributing innovative and original ideas towards all aspects of graphics rendering developmentEnhancing and maintaining the graphics of Unreal Engine Working on material and lighting improvementsWorking closely with artists to iterate on features based on their feedbackQualifications:Degree work in CS or related fieldsStrong C++ skillsIn-depth experience with real-time renderingKnowledge and proficient application of 3D math, rendering algorithms, and data structuresExperience with writing shaders and using graphics API like DirectX or VulkanPerformance minded development and optimization skillsStrong communication and follow-through working with others to develop and iterate on features/toolsExamples of projects in computer graphics or game engine technology a plusThis is a paid, remote internship for Spring/Summer 2021. All candidates must be eligible to work 40 hours per week remotely. Recruitment will run until teams find an ideal match. For more information about Epic Internships, visit Epicgames.com/students This is going to be Epic!